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Tech for Good · Term 3

Prototyping a Digital Idea

Students create simple drawings or mock-ups of their digital solution, focusing on user interface.

Key Questions

  1. Design a simple drawing of an app that helps students find lost items.
  2. Explain how the buttons on your app would help someone use it.
  3. Critique a classmate's prototype for clarity and ease of use.

ACARA Content Descriptions

AC9TDE2P01AC9TDE2P02
Year: Year 1
Subject: Technologies
Unit: Tech for Good
Period: Term 3

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