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Thinking in Steps · Term 2

Algorithms for Games

Students analyze the steps involved in playing simple games and create their own game instructions.

Key Questions

  1. Explain the steps needed to play 'Simon Says'.
  2. Design a new game with clear, step-by-step rules.
  3. Evaluate why clear instructions are important for playing a game fairly.

ACARA Content Descriptions

AC9TDE2K04
Year: Year 1
Subject: Technologies
Unit: Thinking in Steps
Period: Term 2

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