Patterns and Sequences · Algorithms & Programming
Unplugged Coding
Using physical movement and arrows to represent directions and navigation.
Key Questions
- 1How can we move a friend from one side of the room to the other using only three words?
- 2What are the trade-offs of using pictures instead of words for instructions?
- 3How do we fix a path if there is an obstacle in the way?
ACARA Content Descriptions
AC9TDEFK02AC9TDEFP03
Year: Foundation
Subject: Technologies
Unit: Patterns and Sequences
Period: Algorithms & Programming
Suggested Methodologies
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