Activity 01
Simulation Game: Mock Referendum Vote
Divide class into yes and no campaign teams for a fictional constitutional change, such as recognising local government. Teams create slogans, posters, and 2-minute speeches over 20 minutes. Hold a class vote with state groupings to check double majority, then debrief results.
Explain the requirements for successfully amending the Australian Constitution.
Facilitation TipDuring the Role-Play, give students a one-page brief on their role (e.g., MP, state representative, lobbyist) to limit off-task discussions.
What to look forPresent students with a scenario: 'A proposal to change the voting age to 16 is put to a referendum.' Ask them to list the two main conditions from Section 128 that must be met for this proposal to become law.