Toys: Past vs. Present
Students compare and contrast toys from different eras, discussing materials, design, and how they were played with.
About This Topic
Toys are the primary way children interact with their world, making them the perfect lens for studying change and continuity. This topic compares the materials, power sources, and designs of toys from the past (like wooden hoops or tin soldiers) with modern equivalents (like plastic figurines or digital tablets). This aligns with AC9HASS1K03, focusing on how aspects of daily life have changed over time.
By examining toys, students develop historical inquiry skills such as identifying similarities and differences. They learn that while technology changes, the human desire for play remains constant. This topic comes alive when students can physically model the patterns of play and handle artifacts. Students grasp this concept faster through structured discussion and peer explanation of how a toy 'works'.
Key Questions
- How are old toys different from the toys we have today?
- What games do children still play today that children also played long ago?
- What do you think toys might look like in the future?
Learning Objectives
- Compare materials and design features of historical toys with contemporary toys.
- Explain how play patterns have changed and remained similar across different eras.
- Classify toys based on their era of origin and primary materials.
- Identify similarities and differences in how children played with toys in the past versus today.
Before You Start
Why: Students need to be able to recognize and name common objects before they can compare them.
Why: Understanding that people have needs and wants, like the need for play, provides context for the existence of toys.
Key Vocabulary
| Artifact | An object made by a human being, typically an item of cultural or historical interest, such as an old toy. |
| Continuity | The state of remaining the same or continuing without change, such as the enduring human desire for play. |
| Change | The act or instance of becoming different, as seen in the materials and technology of toys over time. |
| Play Pattern | The typical ways children engage with toys and games, which can evolve with new toy designs and societal influences. |
Watch Out for These Misconceptions
Common MisconceptionOld toys were boring because they didn't have batteries.
What to Teach Instead
Students often equate 'no power' with 'no fun'. Hands-on play with old toys like marbles or jacks helps them realize that these toys required high levels of skill and social interaction, which is a different kind of fun.
Common MisconceptionAll old toys are made of wood.
What to Teach Instead
While wood was common, students might miss tin, lead, or fabric. Using a station rotation with diverse artifacts surfaces the variety of materials used in the past.
Active Learning Ideas
See all activitiesStations Rotation: Toy Lab
Set up stations with an 'old' toy (e.g., a spinning top) and a 'new' toy (e.g., a beyblade). Students spend 8 minutes at each station, testing how they move and identifying what materials they are made of.
Inquiry Circle: The Material Sort
Students are given a pile of toys and two hoops: 'Natural Materials' and 'Man-made Materials'. They work together to sort the toys, noticing that older toys often sit in the natural hoop (wood, tin, wool).
Think-Pair-Share: The Toy of the Future
After looking at how toys have changed from wood to plastic, students brainstorm with a partner what toys might be made of in 100 years. They share one 'futuristic' feature with the class.
Real-World Connections
- Museum curators specializing in social history use artifacts like old toys to illustrate changes in childhood and daily life for public exhibitions, such as those at the Powerhouse Museum in Sydney.
- Toy designers at companies like Mattel or Lego research historical toy trends to understand enduring play preferences, informing the development of new products that appeal to children across generations.
Assessment Ideas
Provide students with two pictures, one of a historical toy (e.g., wooden spinning top) and one of a modern toy (e.g., electronic game). Ask them to write one sentence comparing the materials used and one sentence describing how a child might play with each.
Show students a collection of toys from different eras. Ask: 'Which of these toys do you think is the oldest and why?' and 'What is one thing all these toys have in common, even though they look different?'
Hold up a toy and ask students to give a thumbs up if it's a toy from the past, a thumbs down if it's a toy from today, and a thumbs sideways if it could be from either era. Briefly ask a few students to explain their choice.
Frequently Asked Questions
Where can I find 'old' toys for the classroom?
How do I handle the 'gendered' nature of historical toys?
How can active learning help students understand technological change?
Is it okay to use Indigenous toys in this unit?
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