Activity 01
Role-Play: Rule Change Assembly
Divide class into proposal teams, council members, and observers. Teams identify a school rule issue, prepare 2-minute pitches with reasons and solutions. Council questions and votes; observers note fair process elements. End with whole-class reflection on what worked.
Evaluate when a rule or law needs to be changed.
Facilitation TipDuring Role-Play: Rule Change Assembly, assign clear roles so every student contributes to the process, ensuring no one remains passive.
What to look forPresent students with a hypothetical school rule, for example, 'No running in the corridors.' Ask: 'Is this rule fair? Why or why not? What could happen if students felt this rule was unfair? How could they suggest changing it?'