Activity 01
Simulation Game: Human Circular Flow
Assign students roles as households, businesses, product markets, and factor markets. Using index cards representing goods, services, labor, and money, students physically enact transactions. The class observes how money and goods flow in opposite directions and discusses what happens when a transaction is disrupted.
Construct a diagram illustrating the basic circular flow of economic activity.
Facilitation TipDuring the Human Circular Flow simulation, assign each student a role (household, business, labor, capital) and physically move them through the classroom to represent the flow of money and resources.
What to look forProvide students with a blank circular flow diagram template. Ask them to label the four main components (households, businesses, product market, factor market) and draw arrows indicating the flow of money and goods/services between them. Review for accuracy of labels and flow direction.