Activity 01
Design Challenge: Redesign the Cafeteria
Groups analyze a mock cafeteria floor plan and menu and propose nudge-based redesigns to improve nutrition outcomes without removing any food options. Each design must identify the psychological mechanism it uses, the predicted behavior change, and a brief ethical justification.
Explain the concept of a 'nudge' and its application in public policy.
Facilitation TipFor the cafeteria redesign, provide actual floor plans and menu data so students grapple with trade-offs between nutrition, convenience, and revenue before proposing changes.
What to look forProvide students with a scenario (e.g., a city wanting to increase recycling rates). Ask them to identify one specific nudge they could implement and explain how it works, referencing choice architecture principles.