Activity 01
Simulation Game: The Human Packet Route
Students act as routers in a mesh network. One student 'sends' a message (a sentence on several scraps of paper) to another. The 'routers' must pass the packets along, but some routers are 'congested' or 'offline,' forcing the students to find alternative paths and reassemble the message in the correct order.
Compare the OSI and TCP/IP models and their respective roles in network communication.
Facilitation TipDuring the Human Packet Route simulation, have students physically hold labeled packets and shout their layer information as they pass them, ensuring everyone participates in the routing process.
What to look forPresent students with a scenario: 'A user cannot access a website.' Ask them to list, in order, which layers of the TCP/IP model they would investigate first and why, starting from the physical layer up to the application layer.