Activity 01
Simulation Game: White House Staff Decision Under Pressure
Groups of five students play White House staff advising a 'president' on a rapidly developing crisis. The president has already indicated a preferred response. Students must decide whether to reinforce the president's preference, offer a different analysis, or stay silent, then debrief on what factors influenced their choice and how groupthink emerges.
Explain the importance of the White House Chief of Staff in presidential administration.
Facilitation TipDuring the simulation, assign one student to track time and another to enforce the 'no new information' rule strictly, so the pressure mirrors real crisis decision-making.
What to look forFacilitate a class debate using the prompt: 'Resolved: The efficiency gained from a small, trusted White House inner circle outweighs the risks of limited perspectives and potential groupthink.' Students should cite specific roles within the EOP to support their arguments.