Activity 01
Simulation Game: The 1-Meter Takeover
Small groups are assigned a 1x1 meter corner of the room. Using only one type of material (e.g., string, post-it notes, or plastic bags), they must transform that space to evoke a specific feeling like 'claustrophobia' or 'wonder'.
Compare the challenges and rewards of additive versus subtractive sculptural processes.
Facilitation TipDuring the Gallery Walk, assign each student a specific role, such as documenting viewer interactions or noting scale relationships, to focus their observations.
What to look forPresent students with two identical blocks of modeling clay. Ask them to use a plastic knife to remove material from one block to create a simple geometric shape, leaving the other block intact. Then, ask: 'Which block required more planning for its final form and why?'