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Browse by Grade: Class 11

India · CBSE Learning Outcomes

Class 11 Physics

A comprehensive exploration of classical mechanics, thermal properties, and wave phenomena. This course emphasizes mathematical modeling and experimental verification to understand the fundamental laws governing the material world.

6 units·57 topics·Ages 16-17

01Mathematical Tools and Kinematics

14 topics·Term 1

Students master the language of vectors and calculus to describe motion in one and two dimensions.

Fundamental Quantities and SI Units

Students will identify fundamental and derived physical quantities and their standard SI units.

Think-Pair-ShareConcept Mapping
Measurement Techniques and Tools

Students will practice using common measurement tools like rulers, vernier calipers, and screw gauges.

Experiential LearningStations Rotation
Errors in Measurement and Significant Figures

Students will learn to identify types of errors, calculate absolute and relative errors, and apply rules for significant figures.

Inquiry CircleCollaborative Problem-Solving
Dimensional Analysis and its Applications

Students will use dimensional analysis to check the consistency of equations and derive relationships between physical quantities.

Problem-Based LearningDecision Matrix
Introduction to Vectors and Scalars

Students will distinguish between scalar and vector quantities and represent vectors graphically.

Concept MappingPlacemat Activity
Vector Addition and Resolution

Students will apply methods for adding and resolving vectors, including the triangle and parallelogram laws.

Problem-Based LearningCollaborative Problem-Solving
Vector Multiplication: Dot and Cross Products

Students will define and calculate dot and cross products of vectors and understand their physical significance.

Inquiry CircleChalk Talk
Distance, Displacement, Speed, and Velocity

Students will define and differentiate between distance, displacement, speed, and velocity in one-dimensional motion.

Think-Pair-ShareSimulation Game
Acceleration and Uniform Motion

Students will define acceleration and analyze motion with constant velocity and constant acceleration.

Stations RotationInquiry Circle
Kinematic Equations for Uniform Acceleration

Students will apply the three kinematic equations to solve problems involving uniformly accelerated motion.

Problem-Based LearningDecision Matrix
Graphical Analysis of Motion

Students will interpret and create position-time, velocity-time, and acceleration-time graphs.

Carousel BrainstormChalk Talk
Relative Velocity in One Dimension

Students will solve problems involving relative velocity for objects moving in a straight line.

Simulation GameCase Study Analysis
Motion in Two Dimensions: Position and Displacement

Students will describe position and displacement using vectors in a two-dimensional coordinate system.

Concept MappingProblem-Based Learning
Velocity and Acceleration in Two Dimensions

Students will define and calculate average and instantaneous velocity and acceleration vectors in 2D.

Simulation GameInquiry Circle

02Dynamics and the Laws of Motion

6 topics·Term 1

Investigating the relationship between forces and the resulting motion of objects through Newton's framework.

Concept of Force and Inertia

Students will define force and inertia, and understand Newton's First Law of Motion.

Think-Pair-ShareConcept Mapping
Newton's Second Law of Motion

Students will apply F=ma to solve problems involving force, mass, and acceleration.

Problem-Based LearningSimulation Game
Newton's Third Law of Motion

Students will identify action-reaction pairs and apply the third law to various interactions.

Role PlayInquiry Circle
Free Body Diagrams and Equilibrium

Students will draw free body diagrams and apply conditions for translational equilibrium.

Collaborative Problem-SolvingChalk Talk
Momentum and Impulse

Students will define momentum and impulse and apply the impulse-momentum theorem.

Case Study AnalysisProblem-Based Learning
Conservation of Momentum

Students will apply the principle of conservation of momentum to solve problems involving collisions and explosions.

Simulation GameDecision Matrix

03Energy, Power, and Rotational Systems

9 topics·Term 1

Examining work-energy theorems and the complex dynamics of rigid bodies rotating about an axis.

Work Done by a Constant Force

Students will define work and calculate work done by a constant force at various angles.

Think-Pair-ShareStations Rotation
Work Done by a Variable Force

Students will calculate work done by a variable force using graphical methods and integration.

Problem-Based LearningChalk Talk
Kinetic Energy and Work-Energy Theorem

Students will define kinetic energy and apply the work-energy theorem to relate work and change in kinetic energy.

Simulation GameProblem-Based Learning
Potential Energy: Gravitational and Elastic

Students will define gravitational and elastic potential energy and calculate their values.

Concept MappingExperiential Learning
Conservation of Mechanical Energy

Students will apply the principle of conservation of mechanical energy to solve problems involving conservative forces.

Problem-Based LearningSimulation Game
Power and Efficiency

Students will define power and efficiency and calculate them for various systems.

Case Study AnalysisDecision Matrix
Center of Mass and its Motion

Students will locate the center of mass for discrete and continuous systems and analyze its motion.

Experiential LearningConcept Mapping
Rotational Kinematics

Students will define angular displacement, velocity, and acceleration and use rotational kinematic equations.

Concept MappingSimulation Game
Torque and Moment of Inertia

Students will define torque and moment of inertia and calculate them for simple systems.

Inquiry CircleExperiential Learning

04Gravitation and Bulk Matter Properties

10 topics·Term 2

Studying the universal law of gravitation and the mechanical behavior of solids and fluids.

Newton's Law of Universal Gravitation

Students will state and apply Newton's law of universal gravitation to calculate gravitational forces.

Simulation GameProblem-Based Learning
Gravitational Field and Acceleration Due to Gravity

Students will define gravitational field strength and analyze variations in 'g' with altitude and depth.

Inquiry CircleConcept Mapping
Gravitational Potential Energy and Escape Velocity

Students will define gravitational potential energy and calculate escape velocity for celestial bodies.

Case Study AnalysisCollaborative Problem-Solving
Kepler's Laws of Planetary Motion

Students will state and apply Kepler's three laws to describe planetary orbits.

Timeline ChallengeSimulation Game
Stress and Strain

Students will define stress and strain and differentiate between tensile, compressive, and shear types.

Concept MappingThink-Pair-Share
Hooke's Law and Moduli of Elasticity

Students will apply Hooke's Law and define Young's modulus, bulk modulus, and shear modulus.

Inquiry CircleExperiential Learning
Stress-Strain Curve and Material Behavior

Students will interpret stress-strain curves to understand elastic limit, yield point, and ultimate tensile strength.

Case Study AnalysisChalk Talk
Pressure in Fluids

Students will define pressure in fluids and apply Pascal's Law to hydraulic systems.

Simulation GameProblem-Based Learning
Buoyancy and Archimedes' Principle

Students will state Archimedes' Principle and apply it to problems involving floating and sinking objects.

Experiential LearningInquiry Circle
Surface Tension and Capillarity

Students will define surface tension and explain phenomena like capillarity and droplet formation.

Inquiry CircleCase Study Analysis

05Thermodynamics and Kinetic Theory

9 topics·Term 2

Analyzing heat transfer, the laws of thermodynamics, and the microscopic behavior of gases.

Temperature and Heat

Students will differentiate between temperature and heat and understand different temperature scales.

Think-Pair-ShareConcept Mapping
Thermal Expansion of Solids and Liquids

Students will analyze the linear, superficial, and volumetric expansion of solids and liquids with temperature changes.

Inquiry CircleCase Study Analysis
Calorimetry and Specific Heat Capacity

Students will define specific heat capacity and latent heat and apply calorimetry principles to solve problems.

Experiential LearningProblem-Based Learning
Modes of Heat Transfer: Conduction, Convection, Radiation

Students will differentiate between conduction, convection, and radiation and identify examples of each.

Stations RotationGallery Walk
Newton's Law of Cooling

Students will apply Newton's Law of Cooling to predict the rate of temperature change of an object.

Inquiry CircleSimulation Game
Zeroth and First Law of Thermodynamics

Students will state the Zeroth and First Laws of Thermodynamics and apply them to thermodynamic processes.

Concept MappingProblem-Based Learning
Thermodynamic Processes: Isothermal, Adiabatic, Isobaric, Isochoric

Students will differentiate between various thermodynamic processes and analyze their P-V diagrams.

Chalk TalkCollaborative Problem-Solving
Second Law of Thermodynamics and Entropy

Students will state the Second Law of Thermodynamics and understand the concept of entropy.

Socratic SeminarConcept Mapping
Heat Engines and Refrigerators

Students will analyze the working principles of heat engines and refrigerators and calculate their efficiencies.

Problem-Based LearningCase Study Analysis

06Oscillations and Waves

9 topics·Term 2

Understanding periodic motion and the propagation of energy through mechanical waves.

Periodic and Oscillatory Motion

Students will define periodic and oscillatory motion and identify their characteristics.

Concept MappingThink-Pair-Share
Simple Harmonic Motion (SHM)

Students will define SHM and analyze its characteristics, including displacement, velocity, and acceleration.

Simulation GameInquiry Circle
Energy in Simple Harmonic Motion

Students will analyze the conservation of mechanical energy in SHM, focusing on kinetic and potential energy transformations.

Problem-Based LearningExperiential Learning
Simple Pendulum and Spring-Mass System

Students will analyze the motion of a simple pendulum and a spring-mass system as examples of SHM.

Decision MatrixCollaborative Problem-Solving
Damped and Forced Oscillations, Resonance

Students will understand damped and forced oscillations and the phenomenon of resonance.

Case Study AnalysisSimulation Game
Types of Waves: Transverse and Longitudinal

Students will differentiate between transverse and longitudinal waves and identify their characteristics.

Concept MappingChalk Talk
Wave Characteristics: Amplitude, Wavelength, Frequency, Speed

Students will define and relate wave characteristics and apply the wave equation (v = fλ).

Problem-Based LearningSimulation Game
Speed of a Transverse Wave on a String

Students will derive and apply the formula for the speed of a transverse wave on a stretched string.

Experiential LearningInquiry Circle
Speed of Sound in Different Media

Students will analyze factors affecting the speed of sound in gases, liquids, and solids.

Case Study AnalysisThink-Pair-Share