Browse by Grade: 1st Year

Ireland · NCCA Curriculum Specifications

1st Year Young Explorers: Discovering Our World

A foundational science course for Year 1 students that emphasizes hands-on inquiry and observation. Students investigate the living world, the properties of materials, and the physical forces that shape their daily experiences.

6 units·18 topics·Ages 12-13
1

The Living World: Plants and Animals

3 topics·Life Science

Students explore the diversity of living things and identify the basic needs required for survival and growth.

Living and Non-Living Things

Distinguishing between things that are alive, things that were once alive, and things that have never been alive.

Stations RotationExperiential LearningThink-Pair-Share
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Parts of a Plant

Identifying the structure of common plants and understanding the function of roots, stems, and leaves.

Inquiry CircleGallery WalkExperiential Learning
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Animal Habitats and Needs

Investigating where animals live and how their environments provide food, water, and shelter.

Museum ExhibitInquiry CircleExperiential Learning
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2

Ourselves: Senses and Growth

3 topics·Life Science

An exploration of the human body, focusing on how we use our senses to perceive the world and how we change as we grow.

The Five Senses

Using sight, hearing, touch, taste, and smell to gather information about the environment.

Stations RotationInquiry CircleCase Study Analysis
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Human Growth and Change

Observing the physical changes that occur as humans grow from babies to adults.

Case Study AnalysisRole PlayGallery Walk
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Keeping Healthy

Understanding the importance of food, exercise, and hygiene for maintaining a healthy body.

Stations RotationCarousel BrainstormRole Play
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3

Materials and Their Properties

3 topics·Physical Science

Investigating the characteristics of everyday materials and how their properties determine their uses.

Describing Materials

Using scientific vocabulary to describe materials as hard, soft, rough, smooth, or shiny.

Stations RotationInquiry Circle
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Changing Materials

Exploring how materials can be changed by heating, cooling, bending, or stretching.

Inquiry CircleCase Study Analysis
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Choosing Materials for a Purpose

Applying knowledge of properties to select the best material for a specific task.

Problem-Based LearningCollaborative Problem-SolvingGallery Walk
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4

Energy: Light and Sound

3 topics·Physical Science

Discovering the sources of light and sound and how they travel through our environment.

Light and Shadows

Identifying light sources and investigating how shadows are formed when light is blocked.

Inquiry CircleGallery WalkPeer Teaching
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Making Sounds

Exploring how sounds are produced by vibrations and how they can be changed.

Inquiry CircleStations Rotation
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Hearing and Silence

Investigating how we hear and the difference between noisy and quiet environments.

Case Study AnalysisExperiential LearningFishbowl Discussion
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5

Forces: Pushes and Pulls

3 topics·Physical Science

An introduction to forces and how they affect the movement and shape of objects.

Moving Things

Identifying pushes and pulls in everyday life and observing how they start or stop motion.

Inquiry CircleStations RotationExperiential Learning
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Magnets and Attraction

Exploring the invisible force of magnetism and identifying magnetic materials.

Stations RotationInquiry CircleCase Study Analysis
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Floating and Sinking

Investigating why some objects stay on top of water while others fall to the bottom.

Inquiry CircleCollaborative Problem-Solving
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6

Earth and Sky: Seasons and Weather

3 topics·Earth & Space

Observing patterns in the weather and the environment across the four seasons.

The Four Seasons

Identifying the characteristics of Spring, Summer, Autumn, and Winter.

Gallery WalkStations RotationRole Play
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Weather Watching

Observing and recording daily weather conditions and using simple tools for measurement.

Case Study AnalysisDecision MatrixExperiential Learning
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Day and Night

Understanding the cycle of day and night and the presence of the Sun and Moon.

Gallery WalkSimulation GameConcept Mapping
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