Activity 01
Simulation Game: The Web of Life
Students stand in a circle, each representing a local species. They pass a ball of string to show their connections (who eats whom). The teacher then 'removes' one species (e.g., a bee), and students must see how many other connections 'collapse' as the string goes slack.
Analyze how specific biological adaptations can inspire engineering solutions.
Facilitation TipDuring the 'Web of Life' simulation, circulate to listen for students naming specific local species and describing their roles in the web, not just generic roles like 'predator' or 'prey'.
What to look forPresent students with images of three different natural objects (e.g., a gecko's foot, a shark's skin, a bird's wing). Ask them to write down one potential engineering application for each, explaining how its natural function could be mimicked.