Activity 01
Simulation Game: Town Planners
Groups are given a 'blank' map with a river and a forest. They must decide where to place a school, a factory, and houses, justifying their choices based on safety, noise, and convenience before presenting to the 'Council' (the teacher).
Analyze the primary factors that attract human settlement to a particular area.
Facilitation TipFor the Town Planners simulation, provide each group with a limited set of resources so they experience the constraints early settlers faced.
What to look forProvide students with a blank map of a fictional Irish region. Ask them to identify and label three specific geographical features (e.g., a river, a hill, a forest) and explain why each would be attractive for an early settlement. Collect and review for accurate identification and reasoning.