Activity 01
Ramp Testing: Surface Showdown
Pupils select objects like toy cars and test them down ramps covered in foil, sandpaper, carpet, and cloth. They measure travel distance or time with rulers and stopwatches, recording in tables. Groups discuss which surface creates most friction and why.
Evaluate whether friction is always a force that we want to reduce.
Facilitation TipDuring Ramp Testing, place a strip of masking tape at the start line so every release is from the same spot and the only variable changes are surfaces.
What to look forProvide students with a small toy car and three different surfaces (e.g., smooth plastic, carpet square, sandpaper). Ask them to: 1. Predict which surface will cause the car to travel the furthest. 2. Briefly explain their prediction based on surface texture. 3. Record the actual distance traveled on each surface.