Activity 01
The Root-Finding Race
Students are given a function and a required level of accuracy. In small groups, they use different numerical methods (e.g., Newton-Raphson, linear interpolation, bisection) to find the root, comparing the number of iterations each method requires to converge.
Analyse a real-world problem that requires a numerical method for its solution.
Facilitation TipProvide a graphical representation of the function so students can make an informed initial guess.
What to look forAsk students to sketch a graph and, for a given starting value, draw the first two iterations of the Newton-Raphson method to demonstrate their geometric understanding.