Activity 01
Simulation Game: ExComm Decision-Making
Divide class into advisory groups representing Kennedy's team. Provide role cards with historical positions and sources. Groups deliberate for 20 minutes, then pitch quarantine versus airstrike to a 'president' volunteer. Class votes and debriefs on outcomes.
Explain how President Kennedy used the 'quarantine' to avoid direct military conflict.
Facilitation TipDuring the ExComm simulation, appoint a rotating timekeeper to enforce the thirteen-minute countdown so students feel the pressure of real decision cycles.
What to look forPose the question: 'Was the resolution of the Cuban Missile Crisis a victory for the United States, the Soviet Union, or neither?' Instruct students to use evidence from the secret negotiations and public outcomes to support their arguments, citing specific concessions made by each side.