Activity 01
Simulation Game: Pension Nudge Defaults
Pairs receive mock enrolment forms with varying defaults (opt-in vs opt-out). They complete choices under time pressure, then switch roles and discuss how defaults swayed decisions. Groups report findings to class for comparison.
Explain how 'nudges' can influence consumer behavior without restricting choice.
Facilitation TipDuring the Pension Nudge Defaults simulation, circulate with a timer and ask each group to verbalize their first instinct before seeing the default option, so they notice how defaults exploit status quo bias.
What to look forPresent students with a scenario: A local council wants to increase recycling rates. Ask them: 'What are two cognitive biases that might prevent people from recycling? How could you design a 'nudge' or adjust the choice architecture to encourage more recycling, and what are the ethical considerations of your proposed intervention?'