Browse by Grade: Year 9

United Kingdom · National Curriculum Attainment Targets

Year 9 Computing

A comprehensive exploration of advanced computer science principles designed to prepare students for GCSE Computing. This course bridges the gap between basic digital literacy and complex system design, focusing on algorithmic efficiency, cybersecurity, and physical computing.

6 units·16 topics·Ages 13-14
1

Algorithmic Thinking and Logic

2 topics·Algorithms & Programming

Mastering the design and analysis of algorithms using flowcharts and pseudocode with a focus on efficiency.

Searching and Sorting Algorithms

Comparing linear versus binary searches and bubble versus merge sorts to understand computational complexity.

Stations RotationCollaborative Problem-SolvingThink-Pair-Share
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Boolean Logic and Truth Tables

Using AND, OR, and NOT gates to solve complex logical problems and design circuits.

Concept MappingProblem-Based Learning
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2

Advanced Programming with Python

3 topics·Algorithms & Programming

Moving beyond basic syntax to explore data structures, functions, and file handling in high-level languages.

Data Structures: Lists and Dictionaries

Organizing and manipulating complex sets of data using advanced Python structures.

Project-Based LearningPeer TeachingProblem-Based Learning
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Subprograms and Modular Code

Breaking down large programs into reusable functions and procedures to improve readability and maintenance.

Collaborative Problem-SolvingFlipped Classroom
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File Handling and Persistence

Learning how to read from and write to external files to save program state and data.

Inquiry CircleCase Study Analysis
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3

Computer Systems and Architecture

3 topics·Systems & Hardware

Investigating how hardware components work together and how data is represented at the machine level.

The Von Neumann Architecture

Analyzing the Fetch-Decode-Execute cycle and the role of registers, CPU, and memory.

Simulation GameStations RotationGallery Walk
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Binary Representation of Media

Understanding how images, sound, and video are converted into binary and the impact of compression.

Case Study AnalysisInquiry Circle
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Operating Systems and Utility Software

Exploring the layer between hardware and the user, including memory management and file systems.

Formal DebateCase Study Analysis
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4

Networks and Cybersecurity

3 topics·Networks & Security

Understanding how computers communicate globally and how to defend against digital threats.

Network Topologies and Protocols

Comparing Star, Mesh, and Bus networks and the rules that govern data transmission.

Concept MappingCollaborative Problem-SolvingGallery Walk
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Cybersecurity Threats and Defense

Identifying vulnerabilities like SQL injection and social engineering and implementing robust defenses.

Escape RoomCase Study AnalysisRole Play
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The Cloud and Virtualization

Examining the shift from local storage to cloud computing and the technology behind virtual machines.

Socratic SeminarJigsaw
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5

Data Science and Society

3 topics·Data & Analysis

Using data to identify patterns and exploring the societal impact of big data and artificial intelligence.

Big Data and Pattern Recognition

Analyzing large datasets to draw conclusions and understanding how algorithms predict behavior.

Case Study AnalysisDecision MatrixThink-Pair-Share
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Artificial Intelligence and Ethics

Exploring machine learning, neural networks, and the ethical dilemmas of autonomous systems.

Formal DebateFour CornersFishbowl Discussion
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Environmental Impact of Technology

Assessing the carbon footprint of data centers and the lifecycle of hardware components.

Gallery WalkDecision Matrix
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6

Physical Computing Project

2 topics·Project Work

Applying programming and hardware knowledge to create a functioning prototype using microcontrollers.

Sensors and Actuators

Interfacing with the physical world using inputs like light sensors and outputs like motors.

Peer TeachingInquiry CircleStations Rotation
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Prototyping and Iterative Design

Building, testing, and refining a solution to a specific real-world problem.

Project-Based LearningPeer TeachingGallery Walk
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