Digital Citizenship and Safety · Impacts of Computing
Health, Well-being, and Balance
Examining the impact of screen time and social media on mental and physical health.
Key Questions
- 1How do apps use notifications to keep us looking at our screens?
- 2What is the difference between active screen time and passive screen time?
- 3How can we create a healthy balance between digital and physical activities?
National Curriculum Attainment Targets
KS2: Computing - Online SafetyKS2: Computing - Digital Literacy
Year: Year 5
Subject: Computing
Unit: Digital Citizenship and Safety
Period: Impacts of Computing
Suggested Methodologies
Ready to teach this topic?
Generate a complete, classroom-ready active learning mission in seconds.