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Computational Logic and Repetition · Autumn Term

Variables: Storing Information

Introducing variables as containers for storing and changing information within a program.

Key Questions

  1. Explain how a variable is like a box that holds a value.
  2. Design a simple program that uses a variable to count.
  3. Predict how changing a variable's value affects a program's output.

National Curriculum Attainment Targets

KS2: Computing - Programming and Algorithms
Year: Year 4
Subject: Computing
Unit: Computational Logic and Repetition
Period: Autumn Term

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