Creative Programming with ScratchJr · Algorithms & Programming
Sequence and Events
Learning how to start a program using events like the green flag and connecting blocks in order.
Key Questions
- 1How does the computer know when to start the program?
- 2What are the trade-offs of using one long script versus several short ones?
- 3How can we make two characters move at the same time?
National Curriculum Attainment Targets
KS1: Computing - ProgrammingKS1: Computing - Algorithms
Year: Year 2
Subject: Computing
Unit: Creative Programming with ScratchJr
Period: Algorithms & Programming
Suggested Methodologies
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