Activity 01
Gallery Walk: Real-World Abstractions
Display various complex systems around the room, such as a London Underground map, a recipe, and a video game UI. Students move in groups to identify which details have been removed (abstracted) and why those omissions make the system easier to use.
Explain how decomposing a problem aids in identifying potential solutions.
Facilitation TipDuring the Gallery Walk, circulate with a clipboard and note which pairs are able to explain their abstraction in one sentence or less, reinforcing the idea that good abstraction is concise.
What to look forPresent students with a scenario, such as 'planning a school trip'. Ask them to list three distinct sub-problems involved. Then, for one sub-problem, ask them to identify one input, one process, and one output.