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Media Arts: Narrative and Representation · Term 3

Branching Narratives in Games

Designing non-linear narratives for games and web-based platforms where the audience makes choices, focusing on branching storylines.

Key Questions

  1. Analyze how giving the audience agency changes the role of the storyteller?
  2. Explain the challenges of creating a cohesive world in a non-linear format?
  3. Evaluate how user choices reflect their own values and ethics?

ACARA Content Descriptions

AC9AME10D01AC9AME10E01
Year: Year 9
Subject: The Arts
Unit: Media Arts: Narrative and Representation
Period: Term 3

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