Activity 01
Simulation Game: The Human Camera Obscura
Students use a simple 'viewfinder' (a cardboard frame with a grid) to draw a 3D object in the classroom. This helps them understand how Renaissance artists used tools and grids to translate the 3D world onto a 2D surface.
What stories do Greek sculptures tell us about their gods and heroes?
Facilitation TipDuring the Human Camera Obscura, ask students to sketch what they see upside-down on tracing paper to reinforce the link between optics and art.
What to look forProvide students with images of a Greek vase painting and a Roman historical relief. Ask them to write one sentence explaining a story or event depicted in each, and one sentence about what the artwork tells us about that civilization.