Game Design and Programming · Algorithms & Programming
Event-Driven Programming
Programming objects to respond to user inputs like keyboard presses or mouse clicks.
Key Questions
- 1How do events allow the user to feel in control of the software?
- 2What is the relationship between a user action and a programmed response?
- 3How can we make the interaction between the user and the screen feel natural?
ACARA Content Descriptions
AC9TDI6P04
Year: Year 5
Subject: Technologies
Unit: Game Design and Programming
Period: Algorithms & Programming
Suggested Methodologies
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