Activity 01
Unplugged Activity: Loop Cards
Print cards with actions like 'clap' or 'jump'. Students arrange cards into a loop for 5 repetitions of a sequence, then perform and time it against a non-loop version. Discuss efficiency gains.
Explain how a loop can make an algorithm more efficient.
Facilitation TipDuring Loop Cards, have students physically move cards in sequence so they feel the rhythm of repetition before coding.
What to look forPresent students with two simple algorithms for drawing a square: one listing all four 'move forward, turn right' steps, and another using a 'repeat 4 times' loop block. Ask students to identify which algorithm is more efficient and why.