Activity 01
Simulation Game: The Classroom Market Stall
Students are given 'wholesale' prices for items and must decide on a percentage markup to cover 'rent' and make a profit. They then have to react to a 'flash sale' (percentage discount) and calculate if they are still making a profit. This makes the maths of business tangible.
Explain the relationship between percentages, fractions, and decimals.
Facilitation TipDuring The Classroom Market Stall, circulate and ask each group to explain one pricing decision using the terms 'cost price,' 'selling price,' and 'profit,' to ensure they connect vocabulary with action.
What to look forPresent students with three cards: one with a fraction (e.g., 3/4), one with a decimal (e.g., 0.75), and one with a percentage (e.g., 75%). Ask students to hold up the cards that represent the same value. Follow up by asking them to explain the conversion process for one pair.