Activity 01
Simulation Game: Projectile Motion Capture
Students film a peer throwing a basketball in an arc. Using slow-motion playback or graphing software, they plot the path of the ball on a coordinate grid to see the parabolic shape. They then discuss why the path isn't a straight line, linking it to gravity.
Analyze how changing the 'm' and 'c' values in y=mx+c affects the graph of a line.
Facilitation TipDuring the Simulation: Projectile Motion Capture activity, circulate the room to ensure students correctly match the slope of their linear equations to the motion path on the screen.
What to look forProvide students with 3-4 linear equations (e.g., y=2x+1, y=-x+3, y=0.5x-2). Ask them to identify the gradient and y-intercept for each and sketch the corresponding graph on mini-whiteboards. Review sketches for accuracy of intercept placement and direction of gradient.