Activity 01
Simulation Game: The Plague's Path
Students act as traders moving between 'cities' (desks). Some carry 'plague cards' that spread based on contact. They then observe how quickly a population can be decimated and discuss the impact on the local economy.
Explain the factors that led to the growth of towns in medieval Europe.
Facilitation TipDuring the simulation, pause at key trade nodes to ask students to predict which towns will be next and why, reinforcing geographic and economic connections.
What to look forPresent students with a list of characteristics (e.g., 'owned land worked by serfs', 'had a market square', 'governed by a lord'). Ask them to sort these into two columns: 'Rural Manor Life' and 'Medieval Town Life'.