Activity 01
Stations Rotation: VR/AR Explorations
Prepare four stations with devices or apps: VR news demo, AR storytelling overlay, AI text generator, ethics case studies. Groups rotate every 10 minutes, noting impacts on media and jotting predictions. Debrief as a class to synthesise ideas.
Predict how virtual and augmented reality might transform storytelling and news delivery.
Facilitation TipDuring Station Rotation: VR/AR Explorations, set a 10-minute timer at each station to keep energy high and ensure students rotate purposefully.
What to look forPose the question: 'Imagine a news report delivered entirely through VR. What are the biggest advantages for the audience, and what are the most significant risks to consider regarding bias or misinformation?' Students should respond with at least two points for each.
RememberUnderstandApplyAnalyzeSelf-ManagementRelationship Skills
Generate Complete Lesson→· · ·
Activity 02
Pairs Debate: Ethical Scenarios
Pair students to debate prompts like 'Should VR news require viewer consent for emotional immersion?' Provide evidence cards. Pairs present key arguments, then vote class-wide on resolutions.
Evaluate the ethical implications of immersive media experiences.
Facilitation TipFor Pairs Debate: Ethical Scenarios, assign roles clearly so each student prepares both sides before the debate begins.
What to look forProvide students with a short scenario describing an AR application that collects user data. Ask them to identify one potential ethical issue and suggest one way the application could mitigate that risk. Responses should be one to two sentences each.
UnderstandApplyAnalyzeEvaluateSelf-ManagementRelationship Skills
Generate Complete Lesson→· · ·
Activity 03
Whole Class: Future Skills Brainstorm
Project media examples from 2030 hypotheticals. Students contribute sticky notes to boards categorising skills needed (e.g., verification, creation). Sort and prioritise as a group, then draft a class manifesto.
Hypothesize the skills future digital citizens will need to navigate evolving media landscapes.
Facilitation TipIn Whole Class: Future Skills Brainstorm, use a visible chart to capture ideas in real time so students see patterns and build on each other's thinking.
What to look forOn an index card, students write down one skill they believe will be crucial for digital citizens in 5 years due to emerging media technologies, and one sentence explaining why that skill is important.
UnderstandApplyAnalyzeEvaluateSelf-ManagementRelationship Skills
Generate Complete Lesson→· · ·
Activity 04
Individual: AR Story Prototype
Students use free AR apps to overlay text or images on real-world objects, creating a short future media narrative. Share via class gallery and self-reflect on ethical choices made.
Predict how virtual and augmented reality might transform storytelling and news delivery.
Facilitation TipDuring Individual: AR Story Prototype, provide a simple storyboard template so students focus on narrative flow instead of technical perfection.
What to look forPose the question: 'Imagine a news report delivered entirely through VR. What are the biggest advantages for the audience, and what are the most significant risks to consider regarding bias or misinformation?' Students should respond with at least two points for each.
UnderstandApplyAnalyzeEvaluateSelf-ManagementRelationship Skills
Generate Complete Lesson→A few notes on teaching this unit
Teachers should model ethical questioning by asking students to critique sample prototypes or articles, not just celebrate them. Avoid letting the excitement around new tools overshadow critical evaluation. Research shows that guided reflection during activity cycles deepens comprehension, so pause frequently for quick writes or peer shares.
Successful learning shows when students can explain the purpose of VR immersion, evaluate ethical trade-offs in AR deployment, and design a prototype that demonstrates intentional design choices. Their discussions should reveal nuanced perspectives, not simple opinions.
Watch Out for These Misconceptions
During Station Rotation: VR/AR Explorations, some students may assume VR and AR will replace traditional media entirely.
Use the mixed media demos at stations to highlight hybrid experiences, such as AR-enhanced novels or VR documentaries that include traditional interviews. Ask students to note moments where new tech complements rather than replaces older forms.
During Pairs Debate: Ethical Scenarios, students might believe emerging media has no ethical risks beyond entertainment.
Point students to the ethical scenarios they will debate, which include data privacy and psychological impact. Have them mark sections of the scenario that expose hidden risks and prepare to argue both sides.
During Whole Class: Future Skills Brainstorm, students may think future digital citizens need only technical skills to succeed.
Use the brainstorm chart to sort skills into technical and soft categories. Ask students to justify why both matter and highlight examples where critical thinking prevented a technical failure.
Methods used in this brief