Skip to content

Understanding Author's Purpose in NarrativesActivities & Teaching Strategies

Active learning works well for this topic because young readers need to move beyond abstract definitions and see author’s purpose in the details of real texts. When students hunt for clues, sort examples, and act out choices, they connect purpose directly to the feelings and lessons stories create.

Year 2English4 activities25 min40 min

Learning Objectives

  1. 1Identify specific words and phrases an author uses to convey a particular emotion or message.
  2. 2Explain the author's likely purpose (e.g., to entertain, to inform, to persuade) for a given narrative text.
  3. 3Analyze how narrative elements, such as character actions or plot events, support the author's purpose.
  4. 4Compare the purposes of two different authors writing on similar themes, citing textual evidence.

Want a complete lesson plan with these objectives? Generate a Mission

30 min·Small Groups

Clue Hunt: Purpose Detectives

Read a short narrative aloud. In small groups, students scan the text for three clues showing purpose, such as funny dialogue for laughter or a sad ending. Groups draw or note clues on charts, then present to the class with evidence.

Prepare & details

Did the author write this story to make you laugh, feel sad, or learn something?

Facilitation Tip: During Clue Hunt, circulate with a checklist to note which clues students notice first and where they hesitate.

Setup: Four corners of room clearly labeled, space to move

Materials: Corner labels (printed/projected), Discussion prompts

UnderstandAnalyzeEvaluateSelf-AwarenessSocial Awareness
25 min·Pairs

Purpose Sorting Cards

Prepare cards with story excerpts and purpose labels like 'to make laugh' or 'to teach a lesson'. Pairs sort excerpts under matching purposes, discuss mismatches, and justify choices. Follow with a whole-class review.

Prepare & details

What clues in the story tell you why the author wrote it?

Facilitation Tip: While using Purpose Sorting Cards, model how to disagree politely by saying, ‘I thought it was funny because of the giant banana peel, not the lesson.’

Setup: Four corners of room clearly labeled, space to move

Materials: Corner labels (printed/projected), Discussion prompts

UnderstandAnalyzeEvaluateSelf-AwarenessSocial Awareness
35 min·Small Groups

Role-Play Author's Intent

Select key scenes from a story. Small groups act them out exaggerating emotions to show purpose, such as over-the-top laughter for fun. Audience guesses purpose and cites clues, with teacher facilitating feedback.

Prepare & details

How does the ending help you understand what the author wanted you to remember?

Facilitation Tip: For Role-Play Author’s Intent, limit warm-up time to two minutes so shy students still have space to contribute.

Setup: Four corners of room clearly labeled, space to move

Materials: Corner labels (printed/projected), Discussion prompts

UnderstandAnalyzeEvaluateSelf-AwarenessSocial Awareness
40 min·Individual

Ending Rewrite Challenge

Individuals rewrite a story's ending to shift purpose, for example from sad to funny. Share in pairs, explaining changes and new clues. Compile into a class purpose gallery.

Prepare & details

Did the author write this story to make you laugh, feel sad, or learn something?

Facilitation Tip: When students rewrite endings in Ending Rewrite Challenge, insist they keep the original purpose in mind and explain how their changes preserve it.

Setup: Four corners of room clearly labeled, space to move

Materials: Corner labels (printed/projected), Discussion prompts

UnderstandAnalyzeEvaluateSelf-AwarenessSocial Awareness

Teaching This Topic

Teachers should avoid telling students the purpose outright; instead, guide them to find evidence first. Use think-alouds to model how you notice a funny word or a sad moment, then connect it to purpose. Research shows that explicit modelling of inference strategies improves Year 2 students’ comprehension more than lecture alone.

What to Expect

Successful learning looks like students identifying author’s purpose without guidance and supporting their answers with specific words or events from the text. They should use terms like ‘humour’ or ‘lesson’ confidently when justifying their choices.

These activities are a starting point. A full mission is the experience.

  • Complete facilitation script with teacher dialogue
  • Printable student materials, ready for class
  • Differentiation strategies for every learner
Generate a Mission

Watch Out for These Misconceptions

Common MisconceptionDuring Purpose Sorting Cards, watch for students who label every card as ‘lesson’ without checking the text clues.

What to Teach Instead

Ask them to read the card aloud and point to the part that sounds like a lesson, not just assume it is one.

Common MisconceptionDuring Clue Hunt, watch for students who circle only funny parts and miss emotional or reflective clues.

What to Teach Instead

Hand them a coloured pencil and say, ‘Look for at least one clue that makes someone feel sad or thoughtful too.’

Common MisconceptionDuring Role-Play Author’s Intent, watch for students who act out the story without changing tone or expression to match purpose.

What to Teach Instead

Pause mid-scene and ask, ‘How would a happy reader laugh here? How would a sad reader feel this line?’

Assessment Ideas

Quick Check

After Purpose Sorting Cards, hand out short excerpts and ask students to underline two words that show purpose and write a one-sentence explanation.

Discussion Prompt

During Clue Hunt, after pairs share findings, ask, ‘What clue made you sure the author wanted you to laugh or think?’ and record responses on a chart.

Exit Ticket

After Ending Rewrite Challenge, collect rewritten endings and listen for students to explain which clues they kept to keep the same purpose.

Extensions & Scaffolding

  • Challenge early finishers to write a two-sentence story with a clear purpose and trade with a partner for purpose guessing.
  • Scaffolding: Provide sentence starters for students who struggle, such as ‘The author wants me to feel _____ because of _____.’
  • Deeper exploration: Invite students to find a story in the class library and prepare a one-minute talk showing how the author’s purpose is hidden in the text.

Key Vocabulary

Author's PurposeThe main reason an author decides to write a piece of text. This could be to entertain, inform, persuade, or teach a lesson.
EntertainTo provide enjoyment or amusement for the reader, often through humor, excitement, or interesting characters.
InformTo give the reader facts or details about a topic or event.
PersuadeTo convince the reader to believe something or to take a specific action.
LessonA moral or piece of advice that the author wants the reader to learn from the story.

Ready to teach Understanding Author's Purpose in Narratives?

Generate a full mission with everything you need

Generate a Mission