Making 10
Finding the number that makes 10 when added to any given number from 1 to 9.
About This Topic
Making 10 is one of the most powerful mental math strategies in elementary school, and its foundation is laid in Kindergarten through CCSS.Math.Content.K.OA.A.4. Students find the number that makes 10 when added to any given number from 1 to 9 (for example, 6 + ? = 10). This is not just a fact to memorize but a structural understanding of how numbers relate to the number 10.
Ten holds a special place in our number system because it is the base of our entire positional notation system. Students who have strong fluency with pairs that make 10 will use those pairs when adding larger numbers in later grades. Adding 8 + 6, for example, becomes much easier when a student thinks '8 + 2 = 10, and 4 more is 14' rather than counting up from 8. This strategy becomes a key addition tool in first grade.
Active learning is essential for this topic because ten-frame fluency develops through repeated visual and tactile engagement, not through memorization drills. Partner games, physical ten-frame building, and structured discussion about strategies for finding ten-pairs build both speed and conceptual understanding simultaneously.
Key Questions
- Why is the number ten so important in our counting system?
- How can we use a ten-frame to see a number without counting by ones?
- Explain how knowing pairs that make 10 helps with addition.
Learning Objectives
- Identify pairs of numbers that sum to 10 using a ten-frame.
- Calculate the missing addend needed to reach 10 for any number from 1 to 9.
- Explain how composing and decomposing numbers to make 10 aids in addition strategies.
- Demonstrate understanding of the base-ten number system by relating number composition to the quantity ten.
Before You Start
Why: Students must be able to count reliably to 10 before they can explore the composition of 10.
Why: Students need to be able to match one object to one number word to accurately represent quantities on a ten-frame.
Key Vocabulary
| Ten-frame | A rectangular frame with 10 spaces, typically in two rows of five, used to help visualize numbers up to 10. |
| Compose | To put numbers together to make a larger number, like putting 6 and 4 together to make 10. |
| Decompose | To break a number apart into smaller numbers, like breaking 10 into 7 and 3. |
| Addend | A number that is added to another number in an addition problem. |
Watch Out for These Misconceptions
Common MisconceptionStudents think making 10 only works for combinations where both parts are shown simultaneously, not understanding that 10 = n + (10 minus n) always holds regardless of what n is.
What to Teach Instead
Use the ten-frame consistently to show that 10 can be broken in exactly nine different ways (1+9 through 9+1) and that all are equally valid. Systematic partner games that work through all pairs build this sense of completeness and inevitability.
Common MisconceptionStudents confuse the concept of making 10 with counting to 10, not recognizing the relationship as an additive missing-partner problem.
What to Teach Instead
Always frame making-10 activities as missing-addend problems: 'I have 7. How many more to get to 10?' This language connects the visual ten-frame to an additive structure and prevents students from treating it as a counting exercise.
Common MisconceptionStudents can find ten-partners with manipulatives but cannot connect the physical experience to the symbolic equation (7 + 3 = 10).
What to Teach Instead
After every concrete activity, record the equation that matches the physical model. This bridge from object to symbol should be practiced consistently so the symbolic representation gains meaning from the physical experience rather than existing as a separate task.
Active Learning Ideas
See all activitiesThink-Pair-Share: Ten-Frame Stories
Show a ten-frame with some dots filled in and ask 'how many more do we need to fill it up?' Students tell a partner the missing number and explain how they know, then share strategies as a class. Rotate through different starting amounts from 1 to 9 across the session.
Stations Rotation: Ten Buddy Hunt
At each station, students draw a card (1 through 9) and find the 'ten buddy' that completes 10. Use two-color linking cubes to build each pair physically, then record both addends and the total in a T-chart. Students verify that all nine pairs produce 10.
Whole Class: Ten-Frame Toss
In pairs, students toss 10 two-sided counters onto a ten-frame mat. Count red and yellow, then determine the 'missing' number needed to reach 10. Partners record each combination discovered and compare T-charts at the end to see if the class found all ten possible pairs.
Real-World Connections
- Construction workers use groups of ten when organizing tools or materials, for example, arranging 10 bricks in a stack or placing 10 screws in a tray.
- Grocery store cashiers often count items in groups of ten to quickly tally a customer's purchases, especially when items are bagged in bundles of two or five.
Assessment Ideas
Give each student a card with a number from 1 to 9. Ask them to draw that many dots on one side of a ten-frame and then draw dots on the other side to fill the frame, writing the number sentence (e.g., 7 + 3 = 10).
Hold up a ten-frame with some dots filled and some empty. Ask students to tell you how many dots are there and how many more are needed to make 10. Record their responses for quick review.
Present a problem like 'Sarah has 8 stickers. How many more stickers does she need to have 10 stickers?' Ask students to explain how they figured out the answer, encouraging them to use the term 'pairs that make 10'.
Frequently Asked Questions
Why is making 10 important in kindergarten?
What does K.OA.A.4 ask students to do?
How can I use a ten-frame to teach making 10?
How does active learning help students remember ten-pairs?
Planning templates for Mathematics
5E Model
The 5E Model structures lessons through five phases (Engage, Explore, Explain, Elaborate, and Evaluate), guiding students from curiosity to deep understanding through inquiry-based learning.
Unit PlannerMath Unit
Plan a multi-week math unit with conceptual coherence: from building number sense and procedural fluency to applying skills in context and developing mathematical reasoning across a connected sequence of lessons.
RubricMath Rubric
Build a math rubric that assesses problem-solving, mathematical reasoning, and communication alongside procedural accuracy, giving students feedback on how they think, not just whether they got the right answer.
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