Activity 01
Role Play: The Migration Decision
Students are given 'character cards' with specific life situations (e.g., a farmer facing drought, a tech worker in a booming city). They must move to different corners of the room labeled with different 'destinations' based on the push and pull factors that would most influence their character.
What can a population pyramid tell us about the future needs of a country?
Facilitation TipDuring Role Play: The Migration Decision, circulate with a clipboard to listen for students using specific push or pull factors from the scenario cards in their justifications.
What to look forProvide students with two different population pyramids, one representing a rapidly growing country and one an aging country. Ask them to write one sentence for each pyramid describing its primary demographic characteristic and one potential societal challenge it faces.