Activity 01
Role Play: The Object Speaks
Each student selects a classroom object and writes three sentences in the object's voice, giving it human frustrations, hopes, or opinions about the school day. Students share with the class, which identifies the specific human traits being attributed to the object and discusses what emotional effect the personification creates.
How does personification make inanimate objects or animals seem more relatable?
Facilitation TipDuring Role Play: The Object Speaks, provide clear sentence stems for students who struggle to generate dialogue, such as 'I am ___ and I ___ today because ___.'
What to look forProvide students with a short paragraph containing examples of personification and hyperbole. Ask them to underline all examples of personification in blue and all examples of hyperbole in red. Then, have them write one sentence explaining the effect of one underlined example.