Activity 01
Simulation Game: The Pollution Factory
Groups earn points for each unit produced in a simple production game, but each unit also places a pollution token that reduces points for neighboring groups. After round one, introduce a Pigouvian tax per token. Groups compare their production decisions and total class welfare before and after the tax and identify the optimal tax level.
Explain why markets overproduce goods with negative externalities.
Facilitation TipDuring the Simulation: The Pollution Factory, circulate to listen for students’ calculations of tax-adjusted outputs and watch how they react when their factory’s profit declines—this reveals their understanding of internalizing social costs.
What to look forPresent students with a scenario: 'A new factory opens in town, increasing local air pollution.' Ask them to: 1. Identify the negative externality. 2. Explain why the market price of the factory's product might be too low. 3. Suggest one government policy to address the externality and briefly explain its goal.