Activity 01
Simulation Game: Human Neural Network
Students act as 'neurons' in a simple network. They are given 'weights' (rules) for when to pass a signal. They try to 'classify' an image by passing signals through the layers, adjusting their rules when they get it wrong.
Explain how machine learning is different from traditional rule-based programming.
Facilitation TipDuring the Human Neural Network, assign each student a distinct rule to follow, then observe how varying these rules changes the system's output.
What to look forPresent students with two short code snippets or descriptions of systems. One should represent traditional programming (e.g., a simple calculator function) and the other a machine learning task (e.g., image classification). Ask students to identify which is which and write one sentence explaining their reasoning.