Activity 01
Simulation Game: Human Sorting Line
Assign each student a number card. The class sorts itself into order using each algorithm's rules: Bubble (compare neighbors and swap), Selection (find the smallest and move it to the front), and Insertion (pick up a card and insert it in the right position). After each sort, students count total swaps and discuss what made each method efficient or slow.
Evaluate the practical utility of elementary sorting algorithms for small datasets.
Facilitation TipIn the Human Sorting Line, have students call out each swap aloud so observers can track changes in real time.
What to look forPresent students with a small, unsorted array (e.g., [5, 1, 4, 2, 8]). Ask them to trace the first two passes of Bubble Sort, showing the state of the array after each pass and identifying any swaps made.