Activity 01
Formal Debate: Digital Bodies and Authenticity
Present three case studies: a dancer's motion-capture data used without credit in a game, an AI-generated body used in advertising, and a VR avatar that allows users to inhabit non-realistic bodies. Teams debate the ethical and artistic legitimacy of each scenario using specific evidence.
Analyze how digital manipulation alters the perception of the human body.
Facilitation TipDuring the Structured Debate, assign roles as tech advocates, ethicists, and historians to ensure balanced perspectives.
What to look forPose the question: 'If an AI generates a photorealistic image of a person who does not exist, what ethical considerations arise regarding its use and potential impact?' Facilitate a class debate, encouraging students to cite specific examples of digital manipulation they have encountered.