Activity 01
Simulation Game: The Power of Levels
Using chairs and tables, groups must create a 'throne room' scene. They must experiment with placing characters at different heights (on the floor, on a chair, on a table) to see how it changes the perceived authority of each person.
Explain how vocal tone can alter the meaning of a line of dialogue.
Facilitation TipDuring the Simulation: The Power of Levels, have students physically adjust their posture and volume to match the stage levels they’re assigned.
What to look forPresent students with a short, neutral line of dialogue (e.g., 'I don't know what to do.'). Ask them to deliver it three times, each time conveying a different emotion (e.g., fear, anger, confusion) by altering only their vocal tone and inflection. Observe and note their ability to make distinct emotional shifts.