Activity 01
Simulation Game: The Contagion Game
Students are given 'travel cards' and move around the room. One student starts with a 'virus.' After each round of 'travel,' the virus spreads based on proximity. Students then brainstorm and implement 'interventions' (e.g., masks, social distancing) to see how they slow the spread.
Analyze how climate conditions influence the distribution of vector-borne diseases like malaria.
Facilitation TipBefore starting The Contagion Game, assign each student a colored sticker to represent their initial infection status so the progression is visible on their clothing.
What to look forProvide students with a scenario: 'A new housing development is built near a mangrove swamp, and rainfall has increased by 20% this year.' Ask them to identify one potential vector-borne disease and one potential water-borne disease that could become more prevalent, and briefly explain why.