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Intellectual Property in the Digital Age
Computing · JC 1 · Impacts of Computing and Emerging Tech · Semester 2

Intellectual Property in the Digital Age

Understanding copyright, patents, trademarks, and open-source licenses in the context of software and digital content.

MOE Syllabus OutcomesMOE: Impacts of Computing and Emerging Tech - JC1

About This Topic

Understanding copyright, patents, trademarks, and open-source licenses in the context of software and digital content.

Key Questions

  1. Compare the protections offered by copyright and patents for software.
  2. Analyze the ethical considerations of software piracy.
  3. Justify the importance of intellectual property rights for innovation.

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Edited by Adriana Perusin, Editor-in-Chief, Flip Education
Synthesized by Flip Education from Lyman's Think-Pair-Share collaborative-discussion routine (1981)