Activity 01
Simulation Game: Function Machine Relay
Divide the class into teams. One student is the 'machine' who applies a secret rule to inputs whispered by teammates. Teammates record inputs and outputs in a table to guess the rule. Switch roles after each round. End with teams sharing and testing their rules.
Analyze how an input value is transformed into an output value in a given table.
Facilitation TipFor Function Machine Relay, provide pre-made cards with varied input values and a mix of operation rules to rotate through each station, ensuring groups encounter multiplication and combined operations.
What to look forProvide students with a partially completed input-output table and a rule in words (e.g., 'Multiply the input by 3 and add 1'). Ask them to fill in the missing values and write the rule using mathematical symbols.