Skip to content
Conditionals and Selection
Computer Science · 5th Year · Programming and Coding Fundamentals · 2.º Período

Conditionals and Selection

Pupils introduce decision-making into their programmes using 'if-then' and 'if-then-else' statements. They create programmes that respond differently based on user input or events.

NCCA Curriculum SpecificationsNCCA Primary Mathematics: Computational ThinkingDLF: Learner Outcomes - Pupils use digital technologies to develop problem-solving strategies

About This Topic

Pupils introduce decision-making into their programmes using 'if-then' and 'if-then-else' statements. They create programmes that respond differently based on user input or events.

Key Questions

  1. How do computers make decisions?
  2. What is a conditional statement?
  3. How can we use 'if-then' blocks to create a game?