Programming with Floor Robots · Algorithms & Programming
Route Planning
Students design a path for a robot to follow to avoid obstacles and reach a target.
Key Questions
- 1How do we break a long journey into smaller, manageable commands?
- 2What happens to our plan if an obstacle moves to a new spot?
- 3How can we record our program on paper before pressing the buttons?
National Curriculum Attainment Targets
KS1: Computing - ProgrammingKS1: Computing - Algorithms
Year: Year 1
Subject: Computing
Unit: Programming with Floor Robots
Period: Algorithms & Programming
Suggested Methodologies
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