Algorithms and the Unplugged World · Algorithms & Programming

Predicting Outcomes

Students practice 'reading' a sequence of movements to predict where a person or object will end up.

Key Questions

  1. 1Can we tell where a friend will go just by looking at their instruction cards?
  2. 2How does changing one step affect where we finish?
  3. 3What clues help us guess what an algorithm is designed to do?

National Curriculum Attainment Targets

KS1: Computing - AlgorithmsKS1: Computing - Logical Reasoning
Year: Year 1
Subject: Computing
Unit: Algorithms and the Unplugged World
Period: Algorithms & Programming

Ready to teach this topic?

Generate a complete, classroom-ready active learning mission in seconds.

Browse curriculum by country

AmericasUSCAMXCLCOBR
Asia & PacificINSGAU