User-Centric Design · Design Thinking
Prototyping and Feedback
Developing low fidelity and high fidelity prototypes to test ideas before final production.
Key Questions
- 1Why is it better to fail early in the design process?
- 2How does user feedback challenge our initial assumptions?
- 3What is the minimum viable product needed to test a concept?
ACARA Content Descriptions
AC9TDI8P06AC9TDI8P07
Year: Year 8
Subject: Technologies
Unit: User-Centric Design
Period: Design Thinking
Suggested Methodologies
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